demo_audio_visualizer
Simple audio visualizer in Go
Used libraries:
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go build -ldflags "-H=windowsgui -w -s"
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Thanks for building this! Overall great work, but I found an error:
This line does not correctly parse the audio as 16bit little-endian
for i := 0; i < numSamples; i++ {
audioWave[i], _ = strconv.ParseFloat(string(buffer[i]), bitSize)
}
Here is how the parsing can work:
for byteNum, sampleNum := 0, 0; byteNum < len(buffer); byteNum += 4 {
//convert from int8 little-endian to int16, values in [-32768 to 32767]
left := (int16(buffer[byteNum+1]) << 8) | (int16(buffer[byteNum]))
right := (int16(buffer[byteNum+3]) << 8) | (int16(buffer[byteNum+2]))
//Scale -1 to 1
valL := (float64(left) + .5) / 32767.5
valR := (float64(right) + .5) / 32767.5
//Combine channels
audioWave[sampleNum] = (valL + valR) / 2
sampleNum++
}
If you grant me access I have a branch I can make a PR for
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GAAD (Go Advanced Audio Decoder) Package currently provides AAC parsing capabilities. This package performs a full parse of AAC-LC and HE-AACv1 bitstr
GoAudio ? GoAudio is an audio processing library, currently supporting WAVE files, although some tools such as the synth and breakpoints are encoding
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