Go-Pong
A Pong video game clone made with Go lang and OpenGL 3.3 using C.
Gameplay
Offline
Key bindings are 'w' and 's' for the left player and 'up arrow' and 'down arrow' for the right player, score is kept in terminal (for now...)
Multiplayer
go-pong supports multiplayer by hosting a game and joining it, hosting can be performed by running ./go-pong -h <port>
, and connecting to that host can be performed by running ./go-pong <ip:address:port>
, control your player with up and down arrows.
Deployment
if you faced a problem when deploying go-pong server, remove import "C"
and all the generated error from that action, build it, and run it on servers only (since offline and clients mode won't work without the C renderer)
Building
After installing the required dependencies, run go build
, make sure your executable is in the same folder than contains the Shader folder.
Dependencies:
Roadmap
A real score board might be added in the future.
Contributions
Are welcome !
License
Under MIT, check License