Data structure,Algorithms implemented in Go (for education)

Data structure,Algorithms implemented in Go (for education)

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List of Content :

1. Math - 2. String - 3. Conversions - 4. Sort - 5. Search - 6. Data structure - 7. Dynamic programming - 8. Tree - 9. Graph - 10. Algorithm - 11. Cryptography/Ciphers (encryptions) - 12. Design Pattern


1. Math

3. Conversions & input

4. Sorting Algorithms :

5. Search

6. Data structure

7. Dynamic programming

Dynamic programming : 80

  • 0-1 knapsack problem - 6

    • Subset sum
    • Equal sum partition
    • Count of subset sum
    • Minimum subset sum diff
    • Target sum
    • # of subset & genis
  • Unbound knapsack problem - 5

  • Fibonacci - 7

  • Longest common subsequence (LCS) - 15

  • Longest increasing subsequence (LIS) - 10

  • Kadane’s algorithm - 6

  • Matrix chain multiplication - 7

  • DP on trees - 4

  • DP on grid - 14

  • Others - 5

8. Tree

https://en.wikipedia.org/wiki/List_of_data_structures Linked List Advantages What is Data Structure Heap Data Structure Types of Trees in Data Structure AVL Tree in Data Structure B Tree in Data Structure B+ Tree in Data Structure DFS Algorithm BFS Algorithm Arrays in Data Structure Graph in Data Structure Graph Representation Breadth First Search Depth Limited Search

    Pointers in Data Structure
    Types of Graph in Data Structure
   
    
    Tree Traversal in Data Structure
    Tree Traversal Techniques
    
    Splay Tree in Data Structure
    Spanning Tree Algorithm
    Sparse Matrix in Data Structure
    
    Skip List Data Structure
    
    Kruskal’s Algorithm
    Prim’s Algorithm
    BFS VS DFS
    BCNF
    Skip List

Trees and Tree Algorithms

7.1. Objectives 7.2. Examples of Trees 7.3. Vocabulary and Definitions 7.4. List of Lists Representation 7.5. Nodes and References 7.6. Parse Tree 7.7. Tree Traversals 7.8. Priority Queues with Binary Heaps 7.9. Binary Heap Operations 7.10. Binary Heap Implementation 7.10.1. The Structure Property 7.10.2. The Heap Order Property 7.10.3. Heap Operations 7.11. Binary Search Trees 7.12. Search Tree Operations 7.13. Search Tree Implementation 7.14. Search Tree Analysis 7.15. Balanced Binary Search Trees 7.16. AVL Tree Performance 7.17. AVL Tree Implementation 7.18. Summary of Map ADT Implementations 7.19. Summary 7.20. Key Terms 7.21. Discussion Questions 7.22. Programming Exercises

9. Graph

Introduction, DFS and BFS :

Graph and its representations
Breadth First Traversal for a Graph
Depth First Traversal for a Graph
Applications of Depth First Search
Applications of Breadth First Traversal
Graph representations using set and hash
Find Mother Vertex in a Graph
Transitive Closure of a Graph using DFS
Find K cores of an undirected Graph
Iterative Depth First Search
Count the number of nodes at given level in a tree using BFS
Count all possible paths between two vertices
Minimum initial vertices to traverse whole matrix with given conditions
Shortest path to reach one prime to other by changing single digit at a time
Water Jug problem using BFS
Count number of trees in a forest
BFS using vectors & queue as per the algorithm of CLRS
Level of Each node in a Tree from source node
Construct binary palindrome by repeated appending and trimming
Transpose graph
Path in a Rectangle with Circles
Height of a generic tree from parent array
BFS using STL for competitive coding
DFS for a n-ary tree (acyclic graph) represented as adjacency list
Maximum number of edges to be added to a tree so that it stays a Bipartite graph
A Peterson Graph Problem
Implementation of Graph in JavaScript
Print all paths from a given source to a destination using BFS
Minimum number of edges between two vertices of a Graph
Count nodes within K-distance from all nodes in a set
Bidirectional Search
Minimum edge reversals to make a root
BFS for Disconnected Graph
Move weighting scale alternate under given constraints
Best First Search (Informed Search)
Number of pair of positions in matrix which are not accessible
Maximum product of two non-intersecting paths in a tree
Delete Edge to minimize subtree sum difference
Find the minimum number of moves needed to move from one cell of matrix to another
Minimum steps to reach target by a Knight | Set 1
Minimum number of operation required to convert number x into y
Minimum steps to reach end of array under constraints
Find the smallest binary digit multiple of given number
Roots of a tree which give minimum height
Stepping Numbers
Clone an Undirected Graph
Sum of the minimum elements in all connected components of an undirected graph
Check if two nodes are on same path in a tree
A matrix probability question
Find length of the largest region in Boolean Matrix
Iterative Deepening Search(IDS) or Iterative Deepening Depth First Search(IDDFS)

Graph Cycle :

Detect Cycle in a Directed Graph
Detect cycle in an undirected graph
Detect cycle in a direct graph using colors
Assign directions to edges so that the directed graph remains acyclic
Detect a negative cycle in a Graph | (Bellman Ford)
Cycles of length n in an undirected and connected graph
Detecting negative cycle using Floyd Warshall
Check if there is a cycle with odd weight sum in an undirected graph
Check if a graphs has a cycle of odd length
Clone a Directed Acyclic Graph
Check loop in array according to given constraints
Disjoint Set (Or Union-Find) | Set 1
Union-Find Algorithm | Set 2
Union-Find Algorithm | (Union By Rank and Find by Optimized Path Compression)
Magical Indices in an array

Topological Sorting :

Topological Sorting
All topological sorts of a Directed Acyclic Graph
Kahn’s Algorithm for Topological Sorting
Maximum edges that can be added to DAG so that is remains DAG
Longest path between any pair of vertices
Longest Path in a Directed Acyclic Graph
Longest Path in a Directed Acyclic Graph | Set 2
Topological Sort of a graph using departure time of vertex
Given a sorted dictionary of an alien language, find order of characters

Minimum Spanning Tree :

BackTracking :

Find if there is a path of more than k length from a source
Tug of War
The Knight-Tour Problem
Rat in a Maze
n-Queen’s Problem
m Coloring Problem
Hamiltonian Cycle
Permutation of numbers such that sum of two consecutive numbers is a perfect square

Shortest Paths :

Dijkstra’s shortest path algorithm
Dijkstra’s Algorithm for Adjacency List Representation
Bellman–Ford Algorithm
Floyd Warshall Algorithm
Johnson’s algorithm for All-pairs shortest paths
Shortest Path in Directed Acyclic Graph
Shortest path with exactly k edges in a directed and weighted graph
Dial’s Algorithm
Printing paths in Dijsktra’s Algorithm
Shortest path of a weighted graph where weight is 1 or 2
Multistage Graph (Shortest Path)
Shortest path in an unweighted graph
Minimize the number of weakly connected nodes
Betweenness Centrality (Centrality Measure)
Comparison of Dijkstra’s and Floyd–Warshall algorithms
Karp’s minimum mean (or average) weight cycle algorithm
0-1 BFS (Shortest Path in a Binary Weight Graph)
Find minimum weight cycle in an undirected graph
Minimum Cost Path with Left, Right, Bottom and Up moves allowed
Minimum edges to reverse to make path from a src to a dest
Find Shortest distance from a guard in a Bank

Connectivity :

Find if there is a path between two vertices in a directed graph
Connectivity in a directed graph
Articulation Points (or Cut Vertices) in a Graph
Biconnected Components
Biconnected graph
Bridges in a graph
Eulerian path and circuit
Fleury’s Algorithm for printing Eulerian Path or Circuit
Strongly Connected Components
Transitive closure of a graph
Find the number of islands
Find the number of Islands | Set 2 (Using Disjoint Set)
Count all possible walks from a source to a destination with exactly k edges
Euler Circuit in a Directed Graph
Count the number of non-reachable nodes
Find the Degree of a Particular vertex in a Graph
Check if a given graph is tree or not
Minimum edges required to add to make Euler Circuit
Eulerian Path in undirected graph
Find if there is a path of more than k length
Length of shortest chain to reach the target word
Print all paths from a given source to destination
Find minimum cost to reach destination using train
Find if an array of strings can be chained to form a circle | Set 1
Find if an array of strings can be chained to form a circle | Set 2
Tarjan’s Algorithm to find strongly connected Components
Number of loops of size k starting from a specific node
Paths to travel each nodes using each edge (Seven Bridges of Königsberg)
Number of cyclic elements in an array where we can jump according to value
Number of groups formed in a graph of friends
Minimum cost to connect weighted nodes represented as array
Count single node isolated sub-graphs in a disconnected graph
Calculate number of nodes between two vertices in an acyclic Graph by Disjoint Union method
Dynamic Connectivity | Set 1 (Incremental)
Check if a graph is strongly connected | Set 1 (Kosaraju using DFS)
Check if a given directed graph is strongly connected | Set 2 (Kosaraju using BFS)
Check if removing a given edge disconnects a graph
Find all reachable nodes from every node present in a given set
Connected Components in an undirected graph
k’th heaviest adjacent node in a graph where each vertex has weight

Maximum Flow :

Ford-Fulkerson Algorithm for Maximum Flow Problem
Find maximum number of edge disjoint paths between two vertices
Find minimum s-t cut in a flow network
Maximum Bipartite Matching
Channel Assignment Problem
Push Relabel- Set 1-Introduction
Push Relabel- Set 2- Implementation
Karger’s Algorithm- Set 1- Introduction and Implementation
Karger’s Algorithm- Set 2 – Analysis and Applications
Dinic’s algorithm for Maximum Flow
Max Flow Problem Introduction

STL Implementation of Algorithms :

Kruskal’s Minimum Spanning Tree using STL in C++
Prim’s Algorithm using Priority Queue STL
Dijkstra’s Shortest Path Algorithm using STL
Dijkstra’s Shortest Path Algorithm using set in STL
Graph implementation using STL for competitive programming | Set 2 (Weighted graph)

Hard Problems :

Graph Coloring (Introduction and Applications)
Greedy Algorithm for Graph Coloring
Traveling Salesman Problem (TSP) Implementation
Travelling Salesman Problem (Naive and Dynamic Programming)
Travelling Salesman Problem (Approximate using MST)
Vertex Cover Problem | Set 1 (Introduction and Approximate Algorithm)
K Centers Problem | Set 1 (Greedy Approximate Algorithm)
Erdos Renyl Model (for generating Random Graphs)
Clustering Coefficient in Graph Theory
Chinese Postman or Route Inspection | Set 1 (introduction)
Hierholzer’s Algorithm for directed graph

Misc :

Number of triangles in an undirected Graph
Number of triangles in directed and undirected Graph
Check whether a given graph is Bipartite or not
Snake and Ladder Problem
Minimize Cash Flow among a given set of friends who have borrowed money from each other
Boggle (Find all possible words in a board of characters)
Hopcroft Karp Algorithm for Maximum Matching-Introduction
Hopcroft Karp Algorithm for Maximum Matching-Implementation
Minimum Time to rot all oranges
Find same contents in a list of contacts
Hypercube Graph
Check for star graph
Optimal read list for a given number of days
Print all jumping numbers smaller than or equal to a given value
Fibonacci Cube Graph
Barabasi Albert Graph (for Scale Free Models)
Construct a graph from given degrees of all vertices
Degree Centrality (Centrality Measure)
Katz Centrality (Centrality Measure)
Mathematics | Graph theory practice questions
2-Satisfiability (2-SAT) Problem
Determine whether a universal sink exists in a directed graph
Number of sink nodes in a graph
Largest subset of Graph vertices with edges of 2 or more colors
NetworkX : Python software package for study of complex networks
Generate a graph using Dictionary in Python
Count number of edges in an undirected graph
Two Clique Problem (Check if Graph can be divided in two Cliques)
Check whether given degrees of vertices represent a Graph or Tree
Finding minimum vertex cover size of a graph using binary search
Stable Marriage Problem
Sum of dependencies in a graph

10. Algorithm

  • [Rabin-Karp Algorithm ](./10.Algorithm/Rabin-Karp Algorithm.go) Link list

Heap heapify

Sorting Marge sort Quick sort

Divide and conquer Knapsack Huffman coding Prims and kuskals Dijkstra Greedy Multi stage graph Floyd warshall Belmanford Dynamic programming Graph Hamiltonian cycle Robin karp

Binary tree Binary search tree AVL tree B tree and B+ tree DFS BFS

Hashing

Tower of hanoi

Single source shortest path

11. Cryptography/Ciphers (encryptions)

12. Design Pattern

  • Creational Patterns
    • Abstract Factory -Provides an interface for creating families of releated objects
    • Builder -Builds a complex object using simple objects
    • Factory Method -Defers instantiation of an object to a specialized function for creating instances
    • Object Pool -Instantiates and maintains a group of objects instances of the same type
    • Singleton -Restricts instantiation of a type to one object
  • Structural Patterns
    • Bridge -Decouples an interface from its implementation so that the two can vary independently
    • Composite -Encapsulates and provides access to a number of different objects
    • Decorator -Adds behavior to an object, statically or dynamically
    • Facade -Uses one type as an API to a number of others
    • Flyweight -Reuses existing instances of objects with similar/identical state to minimize resource usage
    • Proxy -Provides a surrogate for an object to control it's actions
  • Behavioral Patterns
    • Chain of Responsibility -Avoids coupling a sender to receiver by giving more than object a chance to handle the request
    • Command -Bundles a command and arguments to call later
    • Mediator -Connects objects and acts as a proxy
    • Memento -Generate an opaque token that can be used to go back to a previous state
    • Observer -Provide a callback for notification of events/changes to data
    • Registry -Keep track of all subclasses of a given class
    • State -Encapsulates varying behavior for the same object based on its internal state
    • Strategy -Enables an algorithm's behavior to be selected at runtime
    • Template -Defines a skeleton class which defers some methods to subclasses
    • Visitor -Separates an algorithm from an object on which it operates
  • Synchronization Patterns
    • Condition Variable -Provides a mechanism for threads to temporarily give up access in order to wait for some condition
    • Lock/Mutex -Enforces mutual exclusion limit on a resource to gain exclusive access
    • Monitor -Combination of mutex and condition variable patterns
    • Read-Write Lock -Allows parallel read access, but only exclusive access on write operations to a resource
    • Semaphore -Allows controlling access to a common resource
  • Concurrency Patterns
    • N-Barrier -Prevents a process from proceeding until all N processes reach to the barrier
    • Bounded Parallelism -Completes large number of independent tasks with resource limits
    • Broadcast -Transfers a message to all recipients simultaneously
    • Coroutines -Subroutines that allow suspending and resuming execution at certain locations
    • Generators -Yields a sequence of values one at a time
    • Reactor -Demultiplexes service requests delivered concurrently to a service handler and dispatches them syncronously to the associated request handlers
    • Parallelism -Completes large number of independent tasks
    • Producer Consumer -Separates tasks from task executions
  • Messaging Patterns
    • Fan-In -Funnels tasks to a work sink (e.g. server)
    • Fan-Out -Distributes tasks among workers (e.g. producer)
    • Futures & Promises -Acts as a place-holder of a result that is initially unknown for synchronization purposes
    • Publish/Subscribe -Passes information to a collection of recipients who subscribed to a topic
    • Push & Pull -Distributes messages to multiple workers, arranged in a pipeline
  • Stability Patterns
    • Bulkheads -Enforces a principle of failure containment (i.e. prevents cascading failures)
    • Circuit-Breaker -Stops the flow of the requests when requests are likely to fail
    • Deadline -Allows clients to stop waiting for a response once the probability of response becomes low (e.g. after waiting 10 seconds for a page refresh)
    • Fail-Fast -Checks the availability of required resources at the start of a request and fails if the requirements are not satisfied
    • Handshaking -Asks a component if it can take any more load, if it can't, the request is declined
    • Steady-State -For every service that accumulates a resource, some other service must recycle that resource
  • Profiling Patterns
  • Idioms
    • Functional Options -Allows creating clean APIs with sane defaults and idiomatic overrides
  • Anti-Patterns
    • Cascading Failures -A failure in a system of interconnected parts in which the failure of a part causes a domino effect
Owner
SkShahriarAhmedRaka
Always learning to become the Best :bowtie:
SkShahriarAhmedRaka
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